Gator
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- Mar 25, 2011
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Hi All,
Finally, after 6 months, Knife steel chart for iOS devices is in appstore.
Download Knife steel chart form appstore here
For prelim. info visit - iOS Knife steel chart page on zvisoft.com.
Currently it's version 1.1, as some of you know, 1.0 went online in Feb, but I had to pull it down right away.
This time it's there to stay
App is free.
Functionality - 17 international steel standards, 4700 alloy names and ~900 unique compositions.
You can compare up to 5 alloy compositions, by all components, or by specific ones.
Synchronization with central knife steel database is also supported.
Pardon for the spartan design, I am a coder, no design skills, really.
Future plans - I'll try to keep the iOS app with web and Android versions. However, given the fact that I have to support 3 very different platforms Web/HTML5, Android and iOS, it's rather time consuming, so changes and updates won't be very frequent.
Besides, from the moment of submission, Apple takes about 2 weeks to "review" the app, that was the case for 1.0, same happened for 1.1. Not very encouraging for me. If I happen to introduce a bug, I can't fix it right away as with other platforms, but wait for 2 more weeks to upload the fix. Meanwhile I'd have to take down the app...
As usual, feedback, bug reports, feature requests/ideas and ratings are highly appreciated
Finally, after 6 months, Knife steel chart for iOS devices is in appstore.
Download Knife steel chart form appstore here
For prelim. info visit - iOS Knife steel chart page on zvisoft.com.
Currently it's version 1.1, as some of you know, 1.0 went online in Feb, but I had to pull it down right away.
This time it's there to stay
Functionality - 17 international steel standards, 4700 alloy names and ~900 unique compositions.
You can compare up to 5 alloy compositions, by all components, or by specific ones.
Synchronization with central knife steel database is also supported.
Pardon for the spartan design, I am a coder, no design skills, really.
Future plans - I'll try to keep the iOS app with web and Android versions. However, given the fact that I have to support 3 very different platforms Web/HTML5, Android and iOS, it's rather time consuming, so changes and updates won't be very frequent.
Besides, from the moment of submission, Apple takes about 2 weeks to "review" the app, that was the case for 1.0, same happened for 1.1. Not very encouraging for me. If I happen to introduce a bug, I can't fix it right away as with other platforms, but wait for 2 more weeks to upload the fix. Meanwhile I'd have to take down the app...
As usual, feedback, bug reports, feature requests/ideas and ratings are highly appreciated